Codex · Sockets
Soul Cores & Runes
Add a socket to a piece of gear. Insert a rune or soul core. Get a guaranteed stat: no gambling.
- •Use Artificer's Orb for runes (any gear) or Arcanist's Etcher for soul cores (weapons and caster off-hands).
- • Permanent until extracted with an Orb of Extraction.
- •Each socket gives a different stat depending on the gear type: see “Effect by item type” on each card.
Showing 21 / 287 · common runes + notable soul cores
Runes16
Add a socket with Artificer's Orb, then insert a rune. Works on any equipment. Drops scale by area level + buyable from Ange's Currency Exchange.
Lesser Adept Rune
Rune
+6 to Dexterity
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
Lesser Body Rune
Rune
Leeches 3% of Physical Damage as Life
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Leeches 3% of Physical Damage as Life
Bonded: 5% increased maximum Life
Wand or Staff
+30 to maximum Energy Shield
Bonded: 5% increased maximum Life
Armour
+30 to maximum Life
Bonded: +20 to maximum Life
Lesser Charging Rune
Rune
// TODO: ward_regeneration_rate_+%
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
Lesser Desert Rune
Rune
Adds 4 to 6 Fire Damage
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Adds 4 to 6 Fire Damage
Bonded: 30% increased Ignite Magnitude
Wand or Staff
Gain 6% of Damage as Extra Fire Damage
Bonded: 30% increased Ignite Magnitude
Armour
+10% to Fire Resistance
Bonded: +20 to maximum Life
Lesser Glacial Rune
Rune
Adds 3 to 5 Cold Damage
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Adds 3 to 5 Cold Damage
Bonded: 30% increased Freeze Buildup
Wand or Staff
Gain 6% of Damage as Extra Cold Damage
Bonded: 30% increased Freeze Buildup
Armour
+10% to Cold Resistance
Bonded: +20 to maximum Life
Lesser Inspiration Rune
Rune
Gain 10 Mana per enemy killed
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Gain 10 Mana per enemy killed
Bonded: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff
20% increased Mana Regeneration Rate
Bonded: 16% increased Mana Cost Efficiency
Armour
12% increased Mana Regeneration Rate
Bonded: +20 to maximum Life
Lesser Iron Rune
Rune
14% increased Physical Damage
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
14% increased Physical Damage
Bonded: 20% increased effect of Fully Broken Armour
Wand or Staff
20% increased Spell Damage
Bonded: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour
14% increased Armour, Evasion and Energy Shield
Bonded: +20 to maximum Life
Lesser Mind Rune
Rune
Leeches 2% of Physical Damage as Mana
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Leeches 2% of Physical Damage as Mana
Bonded: 5% increased maximum Mana
Wand or Staff
+45 to maximum Mana
Bonded: 5% increased maximum Mana
Armour
+20 to maximum Mana
Bonded: +20 to maximum Life
Lesser Rebirth Rune
Rune
Gain 15 Life per enemy killed
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Gain 15 Life per enemy killed
Bonded: Regenerate 0.4% of maximum Life per second
Wand or Staff
6% increased Energy Shield Recharge Rate
Bonded: 8% of Damage taken Recouped as Life
Armour
Regenerate 0.35% of maximum Life per second
Bonded: +20 to maximum Life
Lesser Resolve Rune
Rune
+6 to Intelligence
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
Lesser Robust Rune
Rune
+6 to Strength
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
Lesser Stone Rune
Rune
Causes 20% increased Stun Buildup
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Causes 20% increased Stun Buildup
Bonded: 40% increased Damage against Immobilised Enemies
Wand or Staff
Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Bonded: 30% increased Immobilisation buildup
Armour
+50 to Stun Threshold
Bonded: +20 to maximum Life
Lesser Storm Rune
Rune
Adds 1 to 10 Lightning Damage
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Adds 1 to 10 Lightning Damage
Bonded: 30% increased Magnitude of Shock you inflict
Wand or Staff
Gain 6% of Damage as Extra Lightning Damage
Bonded: 30% increased Magnitude of Shock you inflict
Armour
+10% to Lightning Resistance
Bonded: +20 to maximum Life
Lesser Tempered Rune
Rune
Adds 3 to 4 Physical Damage
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
Adds 3 to 4 Physical Damage
Armour
6 to 9 Physical Thorns damage
Lesser Vision Rune
Rune
+60 to Accuracy Rating
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
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Martial Weapon
+60 to Accuracy Rating
Bonded: Attacks have +1% to Critical Hit Chance
Wand or Staff
16% increased Critical Hit Chance for Spells
Bonded: 25% increased Critical Damage Bonus
Armour
8% increased Life and Mana Recovery from Flasks
Bonded: +20 to maximum Life
Lesser Ward Rune
Rune
+15 to Ward
Drop:Generic monster drop, area-level scaled. Buy via Ange's Currency Exchange.
Soul Cores5
Add a socket with Arcanist's Etcher. Weapons and caster off-hands only. Source: Trial of Chaos rewards (rooms 4 / 7 / 10, before Bahlak / Uxmal / Chetza). Inscribed Ultimatum ilvl 65+ unlocks named cores; ilvl 76+ guarantees 3 per run.
Soul Core of Citaqualotl
Soul Core
30% increased Elemental Damage with Attacks
Drop:Trial of Chaos. Inscribed Ultimatum ilvl 65+. Rewards at rooms 4 / 7 / 10 before Bahlak / Uxmal / Chetza. ilvl 76+ guarantees 3 cores per run.
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Martial Weapon
30% increased Elemental Damage with Attacks
Armour
+5% to all Elemental Resistances
Soul Core of Jiquani
Soul Core
Recover 2% of maximum Life on Kill
Drop:Trial of Chaos. Inscribed Ultimatum ilvl 65+. Rewards at rooms 4 / 7 / 10 before Bahlak / Uxmal / Chetza. ilvl 76+ guarantees 3 cores per run.
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Martial Weapon
Recover 2% of maximum Life on Kill
Body Armour
3% increased maximum Life
Soul Core of Opiloti
Soul Core
15% chance to cause Bleeding on Hit
Drop:Trial of Chaos. Inscribed Ultimatum ilvl 65+. Rewards at rooms 4 / 7 / 10 before Bahlak / Uxmal / Chetza. ilvl 76+ guarantees 3 cores per run.
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Martial Weapon
15% chance to cause Bleeding on Hit
Helmet
20% increased Charm Charges gained
Soul Core of Tacati
Soul Core
15% chance to Poison on Hit with this weapon
Drop:Trial of Chaos. Inscribed Ultimatum ilvl 65+. Rewards at rooms 4 / 7 / 10 before Bahlak / Uxmal / Chetza. ilvl 76+ guarantees 3 cores per run.
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Martial Weapon
15% chance to Poison on Hit with this weapon
Armour
+11% to Chaos Resistance
Soul Core of Zalatl
Soul Core
Recover 2% of maximum Mana on Kill
Drop:Trial of Chaos. Inscribed Ultimatum ilvl 65+. Rewards at rooms 4 / 7 / 10 before Bahlak / Uxmal / Chetza. ilvl 76+ guarantees 3 cores per run.
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Martial Weapon
Recover 2% of maximum Mana on Kill
Helmet
3% increased maximum Mana